Analysis of the performance and approximate latency of SpecialK's frame rate limiter against NVIDIA's Control Panel limiter (V3), and RivaTuner Statistics Server limiter, in 5 DX11-based games.
Comparing the frame time consistency and approximate input lag of in-engine, RTSS and NVCP FPS limiters in different games with G-Sync.
An Inter-Tool reliability comparison between the main frametime capture and analysis tools: FRAPS, OCAT, CapFrameX (CX) and MSI Afterburner benchmark.
Greetings! I want to share with you a new project in which I'm involved, it's a new reddit community (for those who aren't familiar with reddit, it's a huge online platform of 'forums' and communities) about everything that has to do with PC benchmarking. As you probably already know, this blog is focused on comparatively … Continue reading r/allbenchmarks a new community about everything related to PC benchmarking