Comprehensive benchmarking of NVIDIA’s FPS limiters (V1, V2 & V3) vs RTSS vs In-engine

A comprehensive benchmarking of the performance of all NVIDIA’s frame rate limiters (V1, V2 and V3), RTSS limiter and in-engine limiters in 5 games (2 DX11, 2 DX12, 1 VK).

NVIDIA’s Control Panel FPS Limiter VS RivaTuner VS In-Engine: An analysis of their frame time consistency and approximate input lag.

Comparing the frame time consistency and approximate input lag of in-engine, RTSS and NVCP FPS limiters in different games with G-Sync.

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