The Medium, developed by Bloober Team, arrived three weeks ago for PC. The game uses ray tracing and NVIDIA DLSS technologies to enhance its horrific atmosphere featuring ray-traced reflections, ambient occlusion, and transparent reflections. It recently got updated and reportedly introduced performance improvements, so having an in-depth review of the expected and current performance of The Medium on PC is relevant.
We offer a review of The Medium‘s graphics performance pre and post-Patch 1.1, using its Game-Ready driver with a high-end gaming PC using 1440p resolution. Besides, we show…
By RodroG – BabelTechReviws.com
Continue reading: https://babeltechreviews.com/the-medium-pc-performance-iq-review/